STARCLAN'S JUDGMENT : GUILTY
Rise of the Clans RP is OPEN for new members! <3
Somewhere, lost in the clouded annals of history, lies a place that few have seen—a mysterious place, called the Unknown—where long forgotten stories are revealed to those who travel through the wood...
The General Spirit World
All animals when they die become a spirit in the afterlife. Their species, beliefs, and choices in life, will determine their outcome and afterlife residence. Next to the living in the waking world, spirits and ghosts also traverse the land, in a different realm of existence. The Spirit world is all-encompassing, thought to exist in the same reality. Some afterlives are located within the stars, others are in dark regions that only malevolent, malignant beings seeking to harm will find themselves...
StarClan
The Clans of the Lake believe that when a warrior dies after living their life as authentically as possible following the Warrior Code, their spirit will live on forever with StarClan. Their territory can be found watching the Clans from above, in the starry night that covers the lake, known as Silverpelt. All good Clan cats will find themselves as part of StarClan, regardless of their prior Clan in life. Here, the season is always Greenleaf, and it is a mixture of the lushest, most vibrant nature. Streams and ponds are filled with crystal clear water, crisp and clean in taste, stock full of fish and other prey. The grass underpaw is soft, plush, and always seems to shine golden when the light hits it just right...
The Place of No Stars
Warriors who repeatedly, intentionally, break the warrior code and bring harm to others, will find themselves in The Place of No Stars, also colloquially known as the Dark Forest, after dying. It is a large, dim, wretched place of existence, with only a ghostly pale gray light in the far, far distance serving as the only source of light. The Dark Forest is said to be once ruled and led by its first ever resident, ■■■■■■■...
Stjar'Keld
Fjell'Byr felines find themselves in Stjar'Keld after death. They reside in the skies above the mountains, so that they may watch over their living counterparts. Stjar'Keld's territory is a bit more of a mystery to Fjell'Byr, as living spirits do not visit the territory like a Clan warrior might visit StarClan's territory in their dreams. As a result, their realm is thought to be a bit more ethereal in interpretation, with emphasis on the bright midday sky. Only the residents of Stjar'Keld truly know what their territory looks like...
THE EMPTY
The Empty is a vast expanse of open, blank rolling fields and open sky in between the realms of the afterlife. The time of day is always dusk, just after sunset, with the stars in the vast distance that define the other realms of the afterlife, such as StarClan, twinkling overhead. There is no prey, water, nor shelter, but none of that is needed: hunger, thirst, and fatigue are not experienced by the spirits that wander the Empty. Wandering aimlessly somehow always leads to nowhere, no matter how far a spirit walks...
Ghosts
Ghosts are active spirits that haunt the living both in the waking world, and in a cat's dreams. They are selected by ⬛⬛⬛⬛⬛ to become a ghost, and it is completely indiscernable as to why, or when. It does not seem to be based on morality or prior choices in life: only Ether himself knows why he chooses the spirits he does to return to the living once more as a ghost. By rejoining the land of the living, ghosts will lose memories of their previous life. The memories, and the amount, vary, but there is no ghost that can recollect their entire past...
We'll only be taking two more members, first come first serve, before closing for a little while until member count goes down (:
Thank you for reading!
The General Spirit World
All animals when they die become a spirit in the afterlife. Their species, beliefs, and choices in life, will determine their outcome and afterlife residence. Next to the living in the waking world, spirits and ghosts also traverse the land, in a different realm of existence. The Spirit world is all-encompassing, thought to exist in the same reality. Some afterlives are located within the stars, others are in dark regions that only malevolent, malignant beings seeking to harm will find themselves...
StarClan
The Clans of the Lake believe that when a warrior dies after living their life as authentically as possible following the Warrior Code, their spirit will live on forever with StarClan. Their territory can be found watching the Clans from above, in the starry night that covers the lake, known as Silverpelt. All good Clan cats will find themselves as part of StarClan, regardless of their prior Clan in life. Here, the season is always Greenleaf, and it is a mixture of the lushest, most vibrant nature. Streams and ponds are filled with crystal clear water, crisp and clean in taste, stock full of fish and other prey. The grass underpaw is soft, plush, and always seems to shine golden when the light hits it just right...
The Place of No Stars
Warriors who repeatedly, intentionally, break the warrior code and bring harm to others, will find themselves in The Place of No Stars, also colloquially known as the Dark Forest, after dying. It is a large, dim, wretched place of existence, with only a ghostly pale gray light in the far, far distance serving as the only source of light. The Dark Forest is said to be once ruled and led by its first ever resident, ■■■■■■■...
Stjar'Keld
Fjell'Byr felines find themselves in Stjar'Keld after death. They reside in the skies above the mountains, so that they may watch over their living counterparts. Stjar'Keld's territory is a bit more of a mystery to Fjell'Byr, as living spirits do not visit the territory like a Clan warrior might visit StarClan's territory in their dreams. As a result, their realm is thought to be a bit more ethereal in interpretation, with emphasis on the bright midday sky. Only the residents of Stjar'Keld truly know what their territory looks like...
THE EMPTY
The Empty is a vast expanse of open, blank rolling fields and open sky in between the realms of the afterlife. The time of day is always dusk, just after sunset, with the stars in the vast distance that define the other realms of the afterlife, such as StarClan, twinkling overhead. There is no prey, water, nor shelter, but none of that is needed: hunger, thirst, and fatigue are not experienced by the spirits that wander the Empty. Wandering aimlessly somehow always leads to nowhere, no matter how far a spirit walks...
Ghosts
Ghosts are active spirits that haunt the living both in the waking world, and in a cat's dreams. They are selected by ⬛⬛⬛⬛⬛ to become a ghost, and it is completely indiscernable as to why, or when. It does not seem to be based on morality or prior choices in life: only Ether himself knows why he chooses the spirits he does to return to the living once more as a ghost. By rejoining the land of the living, ghosts will lose memories of their previous life. The memories, and the amount, vary, but there is no ghost that can recollect their entire past...
OVERVIEW
Shrouded in foliage, WoodClan spends most of their life underneath the barrier of trees they call home. They are best known for their dutiful behavior, patrols never being missed and borders maintained perfectly. WoodClan has a strong sense of community and support, which is reflected in their choice of specialty rank -- the counselor, trained to aid their Clanmates through their mental woes and resolve internal conflict.
TERRITORY
WoodClan territory is best characterized by the tight pine trees that cover the territory. Only WoodClanners know their way around the forest; newcomers are prone to getting lost and end up walking around in circles until a WoodClan patrol leads them out-that is, if they grow bored of watching the newcomer wander aimlessly! A trained warrior's eye is able to pick up the small winding paths that lead to the Thunderpath, the camp, and the training grounds. The main prey here are mice, squirrels, and songbirds, and very rarely, owls. The main predators are foxes, badgers, martens, large owls, and raccoons. The cats here are typically striped and dark colored, to best blend in with their territory.
DAILY LIFE
WoodClan prides itself on having obscure territory that they can quite literally disappear into within the blink of an eye. As a result, patrolling and maintaining the border is extremely important to this Clan. WoodClan cats also pride themselves on how good they are at hiding, and at younger ages often play hide and seek with one another to practice hiding in the territory. There is a strong sense of community and support for one another, as the forest of their territory gives off the impression of total privacy. One of the first training activities for new apprentices is to train their apprentice how to navigate their tricky territory. Naughty, adventurous kits are prone to getting lost in the territory if they make it out of camp, resulting in loud crying that experienced warriors can pinpoint almost immediately.
SPECIALTY RANKS
Following the murder of Bluefern and the eventual execution of Graybriar for his death, WoodClan’s morale was low. Hazelstar and Owlshine, then Leader and Deputy of WoodClan, sought for a way to improve their Clan’s attitude for the better. The role of Counselors, unlike the combat focused ranks of Warriors, are there to act as a comforting paw for their Clanmates, and are expected to put aside any judgement or prejudice to be the branch between the leadership of WoodClan and the cats that serve them. They are not expected to participate in border patrols, and are the last picks for any hunting patrols to ensure their presence whenever a cat needs them. A cat can begin training underneath the Counselors after completing their Warrior’s training.
We celebrate pride month every year!!! Members celebrate their LGBT characters, or show off their allies, with our Pride meme! <3
Rise of the Clans RP is OPEN for new members! <3
OVERVIEW
A Clan with a tumultuous past carving out a better future for themselves, StreamClan is best recognised by their unique talent to swim. More often than not, they are viewed as haughty by their fellow Clans thanks to their eye for detain, enjoying spending time grooming themselves and others. Their territory is not easily traversable for the uninitiated, with streams and rivers dominating the land. While the Clan sleeps, they are carefully guarded by their dutiful Rangers, who patrol the night.
TERRITORY
StreamClan territory is dominated by streams and ponds, varying from a few tail-lengths deep to merely a pawstep deep. In greenleaf, this territory is rich in prey and healer herbs. No cat has heard of a thin StreamClan warrior; they are always well fed. Cats that live in this territory typically have webbed paws that help these warriors swim, and typically have thick, beautiful pelts. The main prey found here are freshwater fish, minnows, and the occasional forest creature like squirrels and mice. The main predators are foxes, badgers on the outskirts of the territory, and large birds of prey. Predators can be uncommon, however, due to the abundance of water running throughout the territory. Besides swimming, the only way to access this territory is by the dangerous stepping stones found on both sides of the territory. In times of rain, these stones are anything but existent, submerged by water.
DAILY LIFE
StreamClan cats often share tongues as a bonding activity, to help maintain their thick pelts. As a result, they often come off as vain and haughty to other Clans. It's not uncommon to see StreamClan warriors use flowers as a way to help add color to their pelts. Swimming is also another activity StreamClan cats love to participate in, especially during the hot midday of greenleaf. With bountiful prey, most StreamClan cats also love to eat, to the point that cats have the freedom to be extremely picky with what they eat. Border patrols are lax with rainy days, as the rain causes the streams to swell and cover the only way into the territory; only a truly foolish non-StreamClan cat would dare try to swim through those rapids.
SPECIALTY RANKS
Sleek and stealthy, StreamClan’s Rangers were introduced by Quillstar in an effort to stop nighttime attacks on the Clan. Unlike the typical warrior, these cats work primarily alone at night, patrolling StreamClan’s vast marshlands or standing guard at camp. Due to the irregularity of their active hours, Rangers are not required to participate in daytime patrols, but are encouraged to do so if they wish. Rangers are required to know basic herbal knowledge in the circumstance that they, or another Ranger, are injured and unable to be quickly seen by a Healer. For covert missions, Rangers are the first choice, and it is preferable that they are able to be stealthy and able to quickly hide themselves from potential foes for sneak attacks or quick getaway. They are required to work closely with StreamClan’s Leader, reporting their findings for the night and participating in any covert operations that need them. A cat can begin training underneath the Rangers after completing their Warrior’s training.
Name: Minerva the Oracle
Name Meaning:
Minerva: Long, long ago, before the Clans resided by the lake, twolegs would catch glimpses of this phantom. They began to call her Minerva, after the old twoleg that used to own the fishing shack by the lake. The twolegs claim she is the spirit of the old lady; Minerva, however knows otherwise.
The Oracle: Her title, the Oracle, comes from StarClan and ancient warriors, to indicate her ability to predict future events even StarClan cannot foresee.
Species: Lynx
Gender: Female (she/her)
Age: Unknown
Rank: Oracle for the Clans
The Oracle is a prophetic spirit that can perfectly recount events of the past, deliver news of the present, and catch glimpses of the future. These small fragments of time are always accurate, and she can foretell things even beyond the sight of StarClan. She has the power to conjure any StarClan warrior from the past to be among the living, whether the StarClan cat wanted to be summoned or not.
Clan: Not affiliated with any specific Clan.
General Description: Minerva is a large, stark white albino lynx with faint, sparse markings. She has long, bushy fur with a mane of fur wreathing her fluffy cheeks. Her legs are long and sturdy, and she has formidably large sized paws. Her eyes are a piercing, glowing red, with white pupils. Darker tufts of fur outline her eartips, elbows, and ankles. She is slightly transparent in appearance in the waking world; she only appears solid in dreams.
Fur texture: Long, bushy, thick
Body type: Large for a lynx, thick muscles
Scars: None
History:
Minerva was born in the mountains as a young lynx a long, long time ago. It's hard for her to remember her life as a living creature, given it was so long ago. She has faint memories of being both revered and feared; animals far and wide came to know her special abilities. Animals of the forest would come to her, to have her summon a deceased animal for them to commune. Every time she summoned the dead, however, she could feel her soul's grasp among the living slipping away. One day, after summoning the drowned pups of a fox for a distraught mother, Minerva found herself overwhelmed with exhaustion, and her red eyes closed, as she sunk deeper and deeper into a slumber. When she woke up, she found that she was no longer in the physical realm; her body lay before her, lifeless. Without a general direction for what to do next, she descended from the mountains, and found herself in close proximity to four Clans of cats.
Despite being dead, Minerva still found herself able to speak with these cats. Through their healers she learned that these cats had recently lost warriors. Minerva showed them the way to the meteor pool, and taught them how to bring their ancestors present to speak with them once more. Through several practices and rituals, the medicine cats of the Clans learned how to commune with StarClan.
Minerva found through death, she was able to witness the very channel of time that all cats follow. She found, for a short period of time, she could recall the past events of a living cat, or catch glimpses of future events. This made StarClan horribly uneasy: Minerva time and time again was able to accurately predict future events that StarClan had no idea was going to occur. This drove them to such paranoia, they began to tell the medicine cats and leaders of every Clan behind Minerva's back that she was not to be trusted, as was the will of her ancestors. With these seeds of doubt planted, the Clans slowly began to cut off communing with Minerva, until visits to her Hollow completely ceased. With the sudden drop off of Clan cat visits, Minerva went dormant, for many, many moons.
She emerged once more with the exile of StreamClan. The actions of the Clans caused such a disturbance and rift in StarClan, the tremors of the rift were felt by Minerva, waking her once more. She became slowly awake in the Clans once more, watching and taking interest once again in the lives and relationships of the cats by the lake.
Personality:
+ Benevolent
+ Compassionate
= Unflappable
= Wise
- Cryptic
- Intense Anger
Minerva hardly ever shows her emotions: she is hard to read, with a piercing, hard gaze that is hard to keep for long. She tries to remain unbiased with delivering time fragments, but she is known to withold information or provide guidance to help cats who are going through troubles in their life. While she hasn't been seen outwardly angry, it is well-known not to try and anger this spirit. The few fragments of anger that Minerva has let slipped have been felt with a scorching intensity, discouraging any cats from trying to trick or double cross Minerva.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
HOW TO JOIN - CHARACTER CREATION GUIDE
1. REQUIRED READING: Please read all of the following prior to joining:
About - Content Warnings/Trigger Warnings Group Rules Activity Requirements Group Currency - Points System Clan Profiles Group History Timeline
2. JOIN THE DISCORD SERVER: You are required to become a spectator of the discord server before anything else. The join link can be found below. Once you have joined, please follow the #spectator-form-submission channel's instructions! The moderator team will then review your form, and accept/deny your submission. From there, you will be granted the spectator role.
3. COMPLETE YOUR CHARACTER'S APPLICATION: Before beginning to create your character, please check the official character roster to see which Clans, ranks, and names are open! You will need to complete both a visual and written application, on our official RotC character sheets. Our character creation guide is linked below, along with links to these resources.
4. SUBMIT YOUR CHARACTER TO THE GROUP: To submit your completed character, please open a new ticket in the discord server. From there, you will submit the following:
CHARACTER NAME: BIO LINK: And upload your character's visual reference directly to the moderator team.
The moderator team will then review, and either approve your character, or request changes prior to acceptance. From there in the ticket after your character is accepted, the moderator team will work with you to get you set up from a spectator, to a full member of RotC!
Please click here to read our character creation guide for all the specifics, mechanics, and restrictions regarding making a new active character for Rise of the Clans!
All roleplayers start off with two free active character slots: if you wish to have more than two active characters at a time, additional active character slots must be purchased via the official discord server’s shop. Eight character slots are permitted without moderator approval prior, any subsequent purchase of slots will require proof of activity for all current characters and approval from the mod team. Please see our official shop in the official discord server for more information!
All roleplayers will start off with a balance of 0 points, the group’s in-game currency. You cannot earn in-game currency in any fashion until you are an official member of the roleplay. To learn more about the roleplay’s in-game currency and how to earn currency, please see our official points system!
Roleplayers may create NPCs, or Non-Playable characters, for this roleplay, to fill in backstories for their characters. To create an NPC, please read the official Rise of the Clans NPC Guide!
Done reading?
HOW TO JOIN - CHARACTER CREATION GUIDE
1. REQUIRED READING: Please read all of the following prior to joining:
About - Content Warnings/Trigger Warnings Group Rules Activity Requirements Group Currency - Points System Clan Profiles Group History Timeline
2. JOIN THE DISCORD SERVER: You are required to become a spectator of the discord server before anything else. The join link can be found below. Once you have joined, please follow the #spectator-form-submission channel's instructions! The moderator team will then review your form, and accept/deny your submission. From there, you will be granted the spectator role.
3. COMPLETE YOUR CHARACTER'S APPLICATION: Before beginning to create your character, please check the official character roster to see which Clans, ranks, and names are open! You will need to complete both a visual and written application, on our official RotC character sheets. Our character creation guide is linked below, along with links to these resources.
4. SUBMIT YOUR CHARACTER TO THE GROUP: To submit your completed character, please open a new ticket in the discord server. From there, you will submit the following:
CHARACTER NAME: BIO LINK: And upload your character's visual reference directly to the moderator team.
The moderator team will then review, and either approve your character, or request changes prior to acceptance. From there in the ticket after your character is accepted, the moderator team will work with you to get you set up from a spectator, to a full member of RotC!
Please click here to read our character creation guide for all the specifics, mechanics, and restrictions regarding making a new active character for Rise of the Clans!
All roleplayers start off with two free active character slots: if you wish to have more than two active characters at a time, additional active character slots must be purchased via the official discord server’s shop. Eight character slots are permitted without moderator approval prior, any subsequent purchase of slots will require proof of activity for all current characters and approval from the mod team. Please see our official shop in the official discord server for more information!
All roleplayers will start off with a balance of 0 points, the group’s in-game currency. You cannot earn in-game currency in any fashion until you are an official member of the roleplay. To learn more about the roleplay’s in-game currency and how to earn currency, please see our official points system!
Roleplayers may create NPCs, or Non-Playable characters, for this roleplay, to fill in backstories for their characters. To create an NPC, please read the official Rise of the Clans NPC Guide!
Done reading?
Welcome to Rise of the Clans (RotC), an age 18+ discord-based warrior cats roleplay game! We are open for new members! About Rise of the Clans Official Toyhou.se | Official Website | How To Join
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